Pierre JoanneGame Designer

    Pierre Joanne is a game designer who is fond of all kind of games, and particularly figurines games. He met Mohamed, aka Mohand, Ait-Mehdi, a paintor and sculptor, in a Parisian shop: since then Pierre began thinking of a  rules system for Eden, a game in a post-apocalyptic universe. Then, they decided to create a battle game in a fantastic and magic universe: Drakerys (Don’t Panic Games). In this latter, Pierre created the whole game mechanics mixing 3 principles: simplicity, intuition and strategy.


    Start typing and press Enter to search

    Veuillez noter que le store est temporairement fermé pour raisons logistiques, et ce jusqu'au 19 décembre 2018. Merci de votre compréhension. Dismiss

    Martin Bruun Pedersen