Pierre JoanneGame Designer

    Pierre Joanne is a game designer who is fond of all kind of games, and particularly figurines games. He met Mohamed, aka Mohand, Ait-Mehdi, a paintor and sculptor, in a Parisian shop: since then Pierre began thinking of a  rules system for Eden, a game in a post-apocalyptic universe. Then, they decided to create a battle game in a fantastic and magic universe: Drakerys (Don’t Panic Games). In this latter, Pierre created the whole game mechanics mixing 3 principles: simplicity, intuition and strategy.

    0

    Start typing and press Enter to search

    Do NOT follow this link or you will be banned from the site!

    Pas de Panique ! Ceci n’est qu’une newsletter.

    Inscrivez-vous pour recevoir l’actualité relative à nos sorties de jeux, nos salons, nos concours…

    Inscription enregistrée !

    Don’t Panic, this is just a newsletter!

    Don’t Panic, this is just a newsletter!

    Subscribe to receive all the news regarding our games, events and prizes!

    You have Successfully Subscribed!

    Martin Bruun Pedersen